Séminaire « Exploring Design in Use : From Tinkering and Tailoring to Appropriation and Domestication Studies » – 15 octobre 2014

Dans le cadre de son cycle de séminaires externes, le projet « Artefacts et coordination » de l’Axe 2 de la MSHS (TIC, Usages et Communautés) a le plaisir de recevoir le Professeur Liam BANNON (University of Limerick) de l’Interaction Design Center qui présentera ses travaux le Mercredi 15 Octobre à 14h30, salle 128-129, à la MSHS.

Les discutants seront Lise ARENA (GREDEG, UNS) et Marc RELIEU (Télécom ParisTech).

Résumé :


This review talk will discuss the topic of ‘design in use’ as it has emerged and evolved in the computing literature, and its implications for how we conceptualize the design process. The talk will discuss a variety of early studies on topics such as tailoring, and examine more recent studies performed under the frames of appropriation and domestication. The reasons for the recent growth of interest in the topic will also be considered.

Biographie :


Liam Bannon has previously held the positions of Director of the Interaction Design Center (IDC, University of Limerick)and Professor of Computer Science, Dept. of Computer Science & Information Systems. Liam is interested in improving the utility, usability, and desireability of the computational artifacts we design. He has been involved in examining alternative conceptual and methodological frameworks for understanding human activities, and their mediation by various technologies. This quest for more adequate explanatory frames has lead him to examine aspects of activity theory, ethnomethodology, and phenomenology. Liam takes an understanding of use as being a prerequisite for design, and wishes to understand human practices. He also wishes to encourage a more participative approach towards the design field. Liam emphasizes the cooperative nature of human work and its implications for design, and has played a major role in developing CSCW issues in Europe – being a founding editor of the CSCW Journal. More recently, he has become involved in exploring the field of Interaction Design, as an emerging, and distinct interdisciplinary field that has particular pertinence in this age of ubiquitous technology. Together with the rest of the IDC team, Liam is exploring how to create novel interactive media and infrastructures that will hopefully enhance different aspects of people’s lives.

Share Button